GAME SHOWCASE
My most noteworthy work over the past few years.
For the complete archive of all my game releases & projects, please check out my Game Archive instead!
Factory Reset
Push & pull through puzzling Sovietpunk facilities with magnetic powers.Unity / C#
August 2020 - May 2021
Merge Surge
A merge tower defense game in a neon robotic city, built for mobile devices.Unity / C#
May 2020 - August 2020
FUZ
A fan-made PICO-8 demake of Polytron Corporation's 2012 game FEZ.PICO-8 / Lua
April 2019 - May 2019
Winterwood
A short & sweet wintertime trek in a rotatable 3D isometric forest.PICO-8 / Lua
October 2020 & December 2020
Stuck in Space
An endless ASCII arcade space shooter implemented with C++ and SFML.C++
December 2020
Spirit Solstice
Adventure through a forest on the Winter Solstice armed with only a lantern.PICO-8 / Lua
November 2021 - December 2021
Cursed Flail
Navigate a dungeon while your weapon tries to kill you! Made in 48 hours for game jam.PICO-8 / Lua
June 2021
Aurora Railway
A short narrative experience about grief and love made for a game jam.PICO-8 / Lua
December 2018 - January 2019
Wished Away
A surreal metroidvania platformer about escaping a well.GameMaker Studio 2 / GML
September 2018 - October 2018
I Just Wanna Land!
A short "platformer" without platforms made in 48 hours for a game jam.PICO-8 / Lua
September 2018
A Dream's Command
A small RPG with a minigame-based combat system.PICO-8 / Lua
June 2017 - July 2017